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MULECLIENT

Render Panel

Using the same idea as MULE's 'Camera Panel', the Render Options Panel in MULE pulls pertinent information from the Render Panel in your LightWave file and then gives you the ability to change render parameters on the fly, from within MULE. The captured LW scene render settings are held within a proprietary file and the scene is queued with those parameters, while your original LightWave file remains unaltered. This powerful functionality gives you the opportunity to test out options such as Raytrace, Save RGB formats, Alpha Formats, First and Last frames and Render Mode Options freely.

The powerful FRAMESPLITTER PRO™ option is also nestled within the Render Options Panel. To distribute the processing of an individual frame across your MULE network, add your scene to the SCENE-Q™, select 'FRAMESPLITTER PRO', find the frame you want to render, specify the number of slices you desire and choose your favorite output file format. Your rendered frame will come back to you pronto!

Using this option opens a world of testing possibilities that were once time prohibitive due to the added overhead of CPU-intensive processes, such as raytracing or radiosity. But now... crank it up and see what happens!

MULE 2.0™ says, "BRING IT ON!"

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  • TESTIMONIALS
  • Hal White
    Super Mouse Digital Visions

    I heard about Mule in HDRI one of my favorite magazines they had a tutorial in the back of the magazine and I had to try it. BTW this is my first net...
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